Finished Renders

Project Type

Personal project, remake of class assignment

Year

Spring 2022

Description

Stylized 3D character model with hand painted textures and swappable outfits/accessories.

This model uses two texture maps, two roughness maps, an alpha map, and an emissions map.

Credits

UVs packed with UV-Packer add-on https://www.uv-packer.com/blender/

Software

Maya 2020, Blender 3.1, Clip Studio Paint

Additional Images

Finished Renders

Project Type

Class assignment, personal project

Year

Fall 2020 and Winter 2021

Description

3D environment with manmade and organic objects, stylized low poly.

This was an assignment that I decided to rearrange and add additional items to a year later.

Credits

Books on bookshelf made using BookGen addon by Oliver Weissbarth

Software

Maya 2020, Blender 2.9, Photoshop 2019

Additional Images

Finished Renders

Type

Class assignment, group work

Year

Spring 2021

Description

3D environment featuring manmade objects. Realistically textured limited poly.

Intended for use in a 3D VR game for students.

Credits

Window modeled by Jerrod Jaramogi

Sink and cabinets modeled by Wyatt Thompson

Software

Substance Painter, Maya 2020, Unity, renders made later in Blender 2.93

Additional Video and Images

Finished Renders

Type

Class assignment

Year

Winter 2021

Description

Realistic high poly to low poly pipeline using photogrammetry

Software

Meshroom, Blender 2.93

Additional Images